Sunday, April 12, 2015

SYNOPSIS

Orson Scott Card’s science fiction novel, Ender’s Game, could just as easily been titled “The Chosen One.”  Originally published in 1977, it tells the story of a young boy who has been created and picked out by the government to save the world from aliens known as “buggers.”

The protagonist of the novel is Ender Wiggin.  He, along with his brother Peter and sister Valentine, have been identified by the government as being extremely intelligent children with the ability to save the world from the buggers.  However, both Peter and Valentine are deemed to have fatal flaws.  Valentine was determined to be too “conciliatory” and “empathetic,” while Peter has the soul of a jackal” (Card 228).  Ender though was nearly perfect.  Colonel Graff, who was supposed to locate and train “the one” said this of Ender, “I’ve watched through his eyes.  I’ve listened through his ears, and I tell you he’s the one.  Or at least as close as we’re going to get” (1).  Graff adds though that Ender does have one flaw that they will have to solve.  He is “too malleable.  Too willing to submerge himself in someone’s else’s will” (1).  Graff says that the solution to this problem is to completely isolate Ender and “to surround him with enemies all the time so he will no longer rely on anyone other than himself" (1).

Ender is six-years old when he is taken from earth and sent to train at the Battle School on a space station.  The purpose of the Battle School is to train chosen children to become commanders in the next war against the buggers.  Ender is isolated and made miserable at the Battle School  His studies consist mostly of training in and having battles in the battle room, which has no gravity.  From the beginning, Ender proved his leadership and strategic abilities.  “I’m very good at that,” he thought to himself.  Undertstanding how other people think” (238).  By the end of his four years at the Battle School, Ender proved to be the most outstanding student they’d ever had.  In his time as a commander, he never lost a battle.

At ten-years old, Ender is sent to train at the Command School on planet Eros.  No one is supposed to go to the Command School until they are sixteen-years old, but Ender is judged to be ready.  There, Ender is again isolated and kept from others.  At the Command School, he trains on a video game known as the simulator.  First, he starts by controlling one ship.  By the end of his training he is commanding a fleet.  A former commander and war hero, Mazur Rackham, who defeated the buggers previously, is brought in to train him.
           
Many things have been happening back on earth while Ender is training in space.  On earth, there are three large governments, the Americans, the Hegemon, and the Warsaw Pact, that have joined together in an international alliance ever since the first bugger war.  However, this stability is breaking down.  Peter notices this.  He tells his sister, “things are coming to a head.  I’ve been tracking troop movements in Russia… they’re getting ready for war.  Land war” (125).  He adds that the Russians must know that “one way or another, the bugger war is about to be over… They’re getting ready for the war after the war” (126).  Peter believes that the coming period of instability provides an opening for him.  He would like to rule the world and this is the perfect time to come to power.  To do this, he needs not an army, but ideas and words.  He tells Valentine:
Everyone thinks that Hitler got to power because of his armies, because they were willing to   kill, and that’s partly true, because in the real world power is always built on the threat of death and dishonor.  But mostly he got to power on words, on the right words at the right time (131).
Back on Eros, Ender is still training on the simulator.  At eleven years old, he is ready for his final examination.  He takes the examination and completely destroys all of the buggers, including the queens on the home planet.  When it is over, he is told that:
Ender, for the past few months you have been the battle commander for our fleets.  This was the Third Invasion.  There were no games.  The battles were real, and the only enemy you fought were the buggers (296) 
Ender is very upset to find out what he has done, that he has killed an entire civilization.  He yells at Mazer,
I didn’t want to kill them all.  I didn’t want to kill anybody!  I’m not a killer.  You didn’t want me, you bastards, you wanted Peter, but you made me do it, you tricked me into it (297-298).
The book, which is a part of a series, ends with Peter becoming the Hegemon on earth.  Ender cannot go back there because Peter would kill him.  His sister Valentine has fled earth and come to Eros.  Together, they go off to start a new colony on a new planet. On this plant Ender eventually goes off to explore new territory for another colony and while exploring he stumbles on a place that he has seen before. He finds the village made from the Giant's bones that he saw in the game and follows the path that he took in the game to the same castle that he went to before, then climbed the tower he climbed in the game and entered the same room that was from the simulation on the pad. Ender walks over to the mirror that he looked in at in the game, but instead of Peter's reflection he finds a bugger queen egg that tells him about the buggers' history and how they were not aware that the humans were intelligent and when they found out it was too late.  The egg adds that the buggers forgive them for killing them and it tells him that if he is willing, Ender should take the egg to a place that meets its needs so that the species will not have to die out.

ANDREW "ENDER" WIGGIN

Ender Wiggins is a conflicted, complex character who would fit the definition of a tragic hero.  He is smart, strategic, able to lead others and feels a great deal of empathy, but he also has a violent, brutal streak that he fears.  It is this brutal streak, which only arises when he or others are threatened and in danger, that also leads to his success in destroying the buggers. 

Ender’s greatest fear is that he will end up like his brother, a ruthless, cruel sociopath.  Again and again this fear comes up during the book.  While at Battle School, Ender spends a lot of time playing a video game.  It takes him a few years but he finally succeeds in destroying all the children and creatures that are preventing him from getting to the end of the game, which is a nearly empty room in a castle in Fantasyland.  There is only a rug and mirror.  When Ender looks into the mirror, “he saw a face that he easily recognized.  It was Peter, with blood dripping down his chin and a snake’s tail protruding from a corner of his mouth” (117)  This image of Peter’s face as his face as well as the violence he has commited torments Ender.  He tells himself again and again, “I am not Peter.  I don’t have murder in my heart" (118).

Ender’s relationships are weak and challenged.  His closest relationship is with his sister and a few students from the Battle School  Even before he was brought to the Battle School and kept purposely isolated, he felt alone and afraid.  He was bullied, tormented and taunted by his brother and by other children on earth.  Brought into this world as a “third” (an illegal child; parents were only allowed two), he was bullied over this and was called names: "Hey, Third, hey, Turd" (6).

Ender did not continue to allow himself or others to be bullied.  Instead, he began to strike back.  He killed his first bully at age six and his second, at age ten.  Both times he was anguished by what he had done.  After he killed a fellow student at Battle School, who was trying to kill him, he says, “I didn’t want to hurt him!... Why didn’t he just leave me alone?” (213).


Ultimately, Ender’s flaw of violence when under threat leads to him saving the world from the buggers.  However, it also leads to Ender’s personal torment.  In a conversation between his sister and himself, the irony of the situation is illustrated.  Valentine says, “Funny, isn’t it?  That Peter would save millions of lives.”  Ender answers, “While I have killed billions."  Ender, who wanted to be kind, murdered billions, while Peter, who couldn’t care less about murder or violence, saved the world from a massive civil war.

A SOLILOQUY



(A much older Peter, sitting on a dock, reflecting on his life.)

I wonder, did I make the right choices in life? I obtained unimaginable power but has that power brought me happiness? That power brought with it social isolation, though I was never a very social person to begin with. There were only two people I ever really connected with and they both left me. It’s just as well, I was done with them anyway. I used Valentine, or should I say Demosthenes, to rise through the politcal ranks and I used Ender to get recognition of what the Wiggins were capable of. Now they are both on some faraway rock that's infested with the enemy that the entire planet once hated and feared. Though now everyone thinks of them with melancholy, instead of hate, all because of the original Speaker for the Dead. I wonder what would that man have said about my life? Would it have been positive or would he tell of the horrors that lay dormant in my mind? I have never shown my true face since Valentine left with Ender in search of a new world. Or maybe this was my true face all along and that was nothing but a horrid mask. Well, it no longer matters what could have been, all that's left is to see what will happen. Hopefully, it will be...interesting.

A CLOSE READING ANALYSIS

Passage

She arose from the floor of the tower room and walked to the mirror.  Ender made his figure also rise and go with her.  They stood before the mirror, where instead of Peter's cruel reflection there stood a dragon and a unicorn.  Ender reached out his hand and touched the mirror and so did Valentine; the wall fell open and revealed a great stairway downward, carpeted and lined with shouting, cheering multitudes.  Together, arm in arm, he and Valentine walked down the stairs.  Tears filled his eyes, tears of relief that at last he had broken free of the room at the End of the World.  And because of the tears, he didn't notice that every member of the multitude wore Peter's face.  He only knew that wherever he went in the world, Valentine was with him (Card 152)

Analysis

This passage illustrates a number of themes from the book.  In one paragraph it illustrates the relationship between Ender and his siblings.  He is close to and with Valentine, but Peter always lurks in the background and in Ender himself, and is never totally gone.  The passage also foreshadows the end of the book.  Ender and Valentine, symbolized by the dragon and the unicorn, are heroes.  They have conquered and are going off to establish a new world.  But every world and every person contains Peters.  They will never be free.

A COMPARISON OF THE TRAGEDY OF JULIUS CAESAR AND ENDER'S GAME

Shakespeare’s The Tragedy of Julius Caesar was first performed in 1599 (The Riverside Shakespeare 1101).  Orson Scott Card’s Ender’s Game was first published in 1977, nearly 400 years later.  In spite of this nearly 400-year difference, there are many similarities between the two pieces.  While the plots are different, they deal with similar themes, such as the quest for power, jealousy and manipulation.  Both also contain tragic heroes who commit terrible acts through fatal flaws as well as jealous, scheming characters who work to bring down those who are better than them.  Additionally, the authors use some similar literary methods, such as foreshadowing through the use of omens and dreams.

The plots of Julius Caesar and Ender’s Game are dissimilar.  Julius Caesar is a play, which takes place in ancient Rome and tells the story of Caesar after he has defeated Pompey and returned to Rome in triumph.  Ender’s Game is a science fiction novel, which takes place in the future on earth, a space station and a distant planet.  Ender’s Game take place after two previous attacks by aliens known as buggers.  Both plots deal with the themes of war and leadership and betrayal.

There are many similarities between the tragic heroes Brutus of Julius Caesar and Ender of Ender’s Game.  Both are noble, honorable and well intentioned.  According to Antony, Brutus was
…the noblest Roman of them all
All the conspirators, save only he,
Did that they did in envy of Great Caesar;
He, only in general honest thought
And common good to all, made one of  them
His life was gentle, and the elements
So mix’d in him That Nature might stand up
And say to the world, “This was a man!” (Shakespeare 5.5.67-75)
Ender is always described as striving to be good;  “Ender didn’t like fighting.  He didn’t like Peter’s kind, the strong against the weak” (Card 21). Neither Brutus nor Ender would hurt another innocent unless they were forced or tricked into it.  Both are tricked.  Brutus is tricked into killing Caesar by Cassius, while Ender is tricked into killing a whole alien race by the military.

Each piece also has a jealous, scheming character that is devious and seeks power.  In Julius Caesar, Cassius is jealous of Caesar and the acclaim he is receiving.  He asks, “Why, man, he doth bestride the narrow world/Like a Colossus, and we petty men/Walk under his huge legs and peep about” (Shakespeare 1.2.135-38).  In Ender’s Game, Peter, who is the brother of Ender, is jealous of him and hates him for being chosen by the military to be “the one.”  Peter often forces Ender to play a game of astronauts and buggers in which he torments Ender.  For instance, one time when Peter is attacking his little brother, he kneels on him and says, “I could kill you like this… Just press and press until you’re dead.  And I could say that I didn’t know that it would hurt you, that we were just playing, and they’d believe me and everything would be fine” (Card 12).  Ender is saved by his sister Valentine.

In both pieces, flattery, trickery and manipulation are important tools.  Cassius at first tries to flatter Brutus:  “I know what virtue be in you,/As well do I know you’re outward favor”  (Shakespeare 1.2.90-91).  When flattery does not work, Cassius appeals to Brutus’ honor and duty. He convinces Brutus that Caesar is power hungry, wants to become King of Rome, and that it is Brutus' duty to prevent Caesar from doing this by killing him. In Ender’s Game, Peter uses flattery and manipulation on his sister Valentine to help him achieve world power.  At first he tries flattery, which does not work, as was the case with Brutus.  Then he appeals to her sense of duty in saving the world from constant war;  “I want to accomplish something worthwhile.  A Pax Americana through the whole world… I want to save humanity from self-destruction” (Card 131-132). Trickery and manipulation were also used by the military to get Ender to destroy the buggers.  Ender is also called on to do his duty and be honorable.  Colonel Graff, in trying to convince Ender to join the military in their effort to destroy the buggers, says,
Human beings are free except when humanity needs them.  Maybe humanity needs us.  To do something.  Maybe humanity needs me—to find out what you’re good for.  We might both be despicable thugs, but if humankind survives, then we are good tools (Card 35).
When Ender realizes that he has destroyed the bugger civilization without knowledge of his actions, he it told by Colonel Graff, “Of course we tricked you into it… It had to be a trick or you couldn’t have done it” (Card 298). 

Manipulation through the use of words, or rhetoric, is also a theme in the two pieces.  Peter tells Valentine that it is their use of words, which will enable him to become the leader of the world.  He states that Hitler mostly “got to power on words, on the right words at the right time” (Card 131).  In Julius Caesar, it is also the use of words that sways the crowd.  At the funeral of Caesar, Brutus spoke first.  He convinces the plebians that Caesar’s murder was needed.  When Brutus is done, Antony speaks. Anthony claims that “I am no orator, as Brutus is;/But (as you know me all) a plain blunt man” (Shakespeare 3.2.119-20)).  Antony goes on about his inability to use words to convince or move, while at the same time using them for exactly those purposes:
For I have neither (wit), nor words, nor worth,
Action, utterance, nor the power of speech
To stir men’s blood; I only speak right on
I tell you that which you yourselves do know,
Show you sweet Caesar’ wounds, poor, poor, dumb mouths
And bid them speak for me…” (Shakespeare 3.2.221-226)

By the end of Antony's speech, the crowd has completely changed their minds and see Caesar’s murder as a traitorous, horrible thing.  The plebeians go from crying out that Caesar was a “tyrant” and that “Rome was well rid of him” (3.2.69-70) to asserting that Caesar’s assassins were “villains, murderers” (Shakespeare 3.2.155).

One area where the two pieces differ greatly is in writing styles.  Shakespeare’s writing is highly descriptive and vivid.  His language is very figurative and makes extensive use of metaphors and similes.  An example of one of his many metaphors in Julius Caesar is his description of Cassius when he compares him to a wolf:
Let me have men about me that are fat
Sleek-headed men, and such as sleep o’ nights
Yond Cassius has a lean and hungry look
He thinks too much, such men are dangerous (Shakespeare 1.2.192-5)
Card’s writing style is very different.  In general, it is much more basic, less descriptive and barely uses metaphors or similes and is sparse with adjectives.

However, there is one similarity between Shakespeare and Card’s writing styles.  Both use dreams and omens to foreshadow what will happen later in the stories.  For instance, in Julius Caesar, a soothsayer warns Caesar, to “Beware the Tides of March” (Shakespeare 1.2.18) and Caesar’s wife has many dreams foretelling the future.  In Ender’s Game, the omens come through Ender’s dreams and the video game of the Giant’s Head.  When Ender finally wins the game, “Tears filled his eyes, tears of relief that at last he had broken free of the room at the End of the World.  And because of the tears, he didn't notice that every member of the multitude wore Peter's face” (Card 152).  Ender was free to start a new life in a new world, but Peter would be still be there, outside of him and inside him.

In spite of the nearly 400-year difference between Shakespeare’s The Tragedy of Julius Caesar and Orson Scott Card’s Ender’s Game, there are many similarities between them.  Both deal with issues, such as power, war, leadership, jealousy and manipulation, which have concerned humanity since civilization began. These same themes will be as relevant in the future as they are today and were in the past because there will always be people fighting for power and control.